Friday, 8 April 2011

does it have the X factor???


so heres my new feature building still need to make the normal and specular maps but youshould get an idea for what it will look like

Wednesday, 6 April 2011

the townhall


ok so heres the final build of the new feature building next stop texturing

Tuesday, 5 April 2011

Monday, 4 April 2011

just testing scale

Taken my new building into unreal just to test the scale and see what a difference it makes to the scene. I've removed 2 of the smaller modular buildings and moved the old focus building into their place.
Obviously the new building looks odd at the moment its completely untextured and only half built but i'm hoping by the end of this week to have that building fully built and textured and then i can get started on the modern day buildings again.

The new building is based on the old post office in Tintagel it was built in the 15th century which is the later end of the medieval era.



wow factor????

Sunday, 27 March 2011

progression


not much but done a little bit more

Friday, 25 March 2011

scene 2 building 1


righty-o started to make the 1st modular set for scenes 2 onwards, using the image i posted before i created a texture sheet which had a blank wall section, 2 window sections and the base trim and top and then a second sheet with the door section and enough space to put the other pieces i need.

ive used the same method as before to build all the pieces and there we have it the main portion of building 1 is finished and i will be making 2 buildings out of these pieces once this set is complete i will be working on the next modular set before i start importing everything into unreal