Wednesday, 13 April 2011

so screwed


theres not enough time for me to get this done but i will work my ass off to try the central building is going to become a pub surrounded by department stores and other town center style buildings the large expanse on the right of the image will become a carpark and covered market area. still texturing the pavements

Monday, 11 April 2011

started some roads



just started texturing but got a modular road set built that i can get the entire scene built out of these 5 pieces.

Friday, 8 April 2011

does it have the X factor???


so heres my new feature building still need to make the normal and specular maps but youshould get an idea for what it will look like

Wednesday, 6 April 2011

the townhall


ok so heres the final build of the new feature building next stop texturing

Tuesday, 5 April 2011

Monday, 4 April 2011

just testing scale

Taken my new building into unreal just to test the scale and see what a difference it makes to the scene. I've removed 2 of the smaller modular buildings and moved the old focus building into their place.
Obviously the new building looks odd at the moment its completely untextured and only half built but i'm hoping by the end of this week to have that building fully built and textured and then i can get started on the modern day buildings again.

The new building is based on the old post office in Tintagel it was built in the 15th century which is the later end of the medieval era.



wow factor????