Saturday, 30 April 2011

the future isnt bright its drainpipes!!!!!!


so in an attempt to bring the building into the modern era i have started to add pieces to it like signs and lights and most importantly drainpipes hopefully its starting to come across as an old building with a new use.

Wednesday, 27 April 2011



getting close to completeion now :D

Monday, 25 April 2011

my old tescos


thought id include a building from my home town in this scene so ive built the tesco metro in torquay town center.

shouldn't take a great deal of time to unwrap so might leave that for tomorrow and get to work on the next building.

Saturday, 23 April 2011

getting somewhere again

obviously a lot of work still to do but now that some buildings are in place things feel a bit more comfortable and less stressy

Monday, 18 April 2011

medival church DONE... well almost


just gotta fix some texture stretching and the windows

Sunday, 17 April 2011

pilkinsons for all your household need sale on till tuesday


finished 1 of my buildings left to do plus street furniture but i think i can manage if i work my ass off

Thursday, 14 April 2011

wilkies


found a nice building which happens to be a wilkinsons in rotherham i'm about 95% finished building it really just need to unwrap and texture cause the part of the building thats missing is the roll down metal shutters for the doors and i will reuse them for the loading bay round the side.

Wednesday, 13 April 2011

so screwed


theres not enough time for me to get this done but i will work my ass off to try the central building is going to become a pub surrounded by department stores and other town center style buildings the large expanse on the right of the image will become a carpark and covered market area. still texturing the pavements

Monday, 11 April 2011

started some roads



just started texturing but got a modular road set built that i can get the entire scene built out of these 5 pieces.

Friday, 8 April 2011

does it have the X factor???


so heres my new feature building still need to make the normal and specular maps but youshould get an idea for what it will look like

Wednesday, 6 April 2011

the townhall


ok so heres the final build of the new feature building next stop texturing

Tuesday, 5 April 2011

Monday, 4 April 2011

just testing scale

Taken my new building into unreal just to test the scale and see what a difference it makes to the scene. I've removed 2 of the smaller modular buildings and moved the old focus building into their place.
Obviously the new building looks odd at the moment its completely untextured and only half built but i'm hoping by the end of this week to have that building fully built and textured and then i can get started on the modern day buildings again.

The new building is based on the old post office in Tintagel it was built in the 15th century which is the later end of the medieval era.



wow factor????