Monday 31 January 2011

fmp begins.... again

so ive started working on the final major project again and i'm thinking logically about stuff now.

fewer buildings in shot, modular construction of background assets with only the main "HERO" buildings being high detailed.

so to start with i'm making all my texture sheets for the modular pieces, 1st up is the main bulk of the buildings (walls and roof) tomorrow will be windows doors and such.

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