Sunday 14 February 2010

this aint no LA gang war

So I've just about finished the normal/specular maps, I've also imported my body into the marmoset engine by 8monkey labs which is a really cool enviroment for displaying models. final task for today was that I have started to think about the team colours.

Piccymedos......

Marmoset engine render


The team shot...

4 comments:

  1. Looks ace bud. I like how the veins have come out. I prefer the team renders image as there seems like the character is glowing a little in the first image. Can't wait to see all our characters running around in my sights in unreal.

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  2. yeah the marmoset engine does put a glow on things but the actual renders look awesome.

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  3. Really nice work Adam. Its really taking shape. Team colours work well. Though you dont HAVE to make them bright red and Blue. You could recolour things quite subtley too.

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  4. looking crackin ad mate. those jeans look wicked

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