Monday 7 February 2011

bringing it together

So heres the test building in 3ds just need to work on the specular and normal maps for the 3 textures used then i can get the pieces into unreal and start "legoing" the background buildings together.


2 comments:

  1. Wow man, this is your best work today. Very nice. Gets the mind wondering what the interior would look like. I imagine brightly lit.

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  2. lookin good dude. The only thing I would point out is that in your first render you can see that the vertical woodens struts have yellow on teh side. I'm assume thats just cos you haven't tweaked the UV for it yet, but other then that, it looks awesome ^_^

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